GrungeTV on DeviantArthttps://www.deviantart.com/grungetv/art/Skelenusk-280932191GrungeTV

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Skelenusk

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Apologies for my inactivity! Here's a piece to prove I'm still here, and hopefully I can become a bit more active again!

As usual, Cinema4D and Photoshop.

As it's been a while, comments and crits would be very welcome! :)
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Comments67
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SkillZombie's avatar
:star::star::star::star-half::star-empty: Overall
:star::star::star::star::star-empty: Vision
:star::star::star::star-half::star-empty: Originality
:star::star::star::star-half::star-empty: Technique
:star::star::star::star-half::star-empty: Impact

Its stretches, it writhes. Slithering through the skies and air like a rusted metal scar in the atmosphere. Its vast shadow eclipses the world beneath it like a demonic, mechanized veil before all its potential victims. Countless virulent tendrils of rusted steel lash at the sky scarring the clouds about it as if its vast hunting grounds are not enough for it. It moves strangely, various parts of its metallic form are consistently raining from above or rusting off its facade, yet it moves with a strange liquidity as it it were flesh and bone. Its story is shrouded in countless mysteries and speculation, but each response brings forth more questions and less answers. Some would say that its the combined discards of our past levels of technology and sciences, gaining sentience and flowing through the air on its own, forever looking for answers that would never come for it, nor could it ever understand. Others would say that its presence is more otherworldly and alien. As if it were sent to observe our growth and ingenuity for the favor a more advanced race lurking somewhere above the atmosphere just out of sight and out of reach. Most are simply as confused as all others who gaze upon its form; a metal colossus of the air that always seems to be present one way or another. Shards of rusted steel and iron leak down like a metal snow over the lands. What can we do? What does it want? Where did it come from? Should we attack it or leave it alone? Why its it here?! WHY WON'T IT LEAVE US ALONE?!! Questions constantly ricocheting through the minds of those below, never truly knowing the truth behind their strange visitor, whatever its purpose is or may have been and resort to simply remaining in fear and protest of a threat that may or may not exist at all. I sit from my home and watch it circle from above, its metal rain still abundant and the wrenching sounds of its movement are just another part of my day now. Sometimes I do still question whatever it wants or what it wants to do with us in the first place, but at the same time its never truly harmed us before, so I wonder what could be the harm in keeping it around. Skelenusk, created by Luminarium artist *GrungeTV, presents us with a strange vision of abstract form and design that intrigues us despite having a few blemishes upon the piece.

To begin with, I do like the design's shape conveyed movement and form in this piece. It has a strange sense of life to it while still appearing statuesque within the depicted sky. The detailing placed in the textural effects look really good, and give off the impression of tangible rust on the design's surface. The depth of field effects and visual blur really build on the pre-established sense of movement and bring forth a sense of dynamic speed, making the piece feel less like its simply floating through the air, but rather its soaring through the skies like a jet or a missile. Each of these elements do a pretty good job for the overall composition and show off just how much the artist's skills have been improved and tested over the years of their development.

While there's some pretty good things working for this piece, there are a few things that I would like to suggest to improve on its design style. For one thing, the textural effects are still nice, but in some places its clarity and sharpness could use some more consistency. In some parts near the foreground should carry a bit more sharpness as well as a few of the tendrils and metal shards, while the nose of the composition should show more of a gradual blurring from the rest of the piece in that sense. You should also try adding in some overlaying cumulus clouds to show the tendrils whipping through, adding to not only the overall quality but also expanding on the effect of speed that you've already established from the beginning. Keep experimenting with the composition and its elements and build on more of the elements of speed and movement conveyed.

This piece shows off just how much the artist has grown, but at the same time shows that there's still some places that they could improve. While the primary concept is still appealing and well built, some of the more supporting elements in the composition could be strengthened just a little bit more to help out its overall design and appearance. Aside from those issues, there's still quite a bit to check out in this piece from the detailing to the overall abstracted design, carries more than enough personality to make it as good as it is. Good work James! <img src="e.deviantart.net/emoticons/c/c…" width="20" height="20" alt=":clap:" title="Clap"/>